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It also adds iTunes LPs to the store, which gives additional media with an album. Genius Mixes were added, as well as improved App synchronization abilities, extending the iPod Shuffle 128 kbit/s down-convert feature to all of Apple's AAC-capable devices. ITunes 9 added "Home Share" enabling automatic updating of purchased items across other computers on the same subnet and offers a new iTunes Store UI. Version 8.0 added Genius playlists, grid view, and a new default visualizer.
The 64-bit versions of Windows XP and Windows Server 2003 are not supported by Apple, but a workaround has been devised for both operating systems. iTunes is currently supported under any 64-bit version of Windows, although the iTunes executable was still 32-bit until version 12.1.
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ITunes lacked support for 64-bit versions of Windows until the 7.6 update on January 16, 2008. In March 2007, iTunes 7.1 added support for Windows Vista, and 7.3.2 was the last Windows 2000 version. Version 7.0 introduced gapless playback and Cover Flow in September 2006. Introduced at Macworld 2005 with the new iPod Shuffle, Version 4.7.1 introduced the ability to convert higher-bitrate songs to 128kbit/s AAC automatically, as these devices did not natively support audio encoded in AIFF or Apple Lossless formats, also improving the value proposition of the Shuffle's limited flash-only storage. In April 2003, version 4.0 introduced the iTunes Store in October, version 4.1 added support for Microsoft Windows 2000 and Windows XP.
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Version 3 dropped Mac OS 9 support but added smart playlists and a ratings system. Release 2.0 added support for the new iPod.
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Originally a Mac OS 9-only application, iTunes began to support Mac OS X with the release of version 1.1 in March 2001. Casady & Greene ceased distribution of SoundJam MP on Jat the request of the developers. Macintosh users immediately began poking through iTunes's resource fork, where they discovered numerous strings and other resources that indicated that iTunes was a re-engineered Sound Jam MP. Īpple released version 1.0 of the program under a new name "iTunes" on Januat Macworld San Francisco.
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At Apple, the developers simplified SoundJam's user interface, added the ability to burn CDs, and removed the program's recording feature and skin support.
At the time of the purchase, Kincaid, Jeff Robbin and Dave Heller left Casady & Greene to continue development of the program as Apple employees. Apple purchased the program from Casady & Greene in 2000. As long as people buy music and buy iPhones (and they are, at record rates), they have little choice but to store that music on iTunes.Apple based the initial release of iTunes on SoundJam MP, a program developed by Bill Kincaid and released by Casady & Greene in 1999. While you’d think consistent years of hatred would be enough to spark change, the fact is that Apple has never felt an urgent need to whip iTunes into shape because it knows people will grudgingly use it no matter what. With so much attention on the store, Apple has shoved the improvement of actual music-related features to the side. Music isn’t even its priority. iTunes is not really the music player it claims to be it’s focused on selling apps, books, and other content.
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Considering it’s meant to be a file management service, iTunes probably shouldn’t require so many articles on how to manage files on it. Of course, Apple did try, kind of-remember the disaster that was Ping? iTunes updates tend to come with bulky extra components that both take up space and complicate security. Its ubiquitous shade of lint-dull gray does not help.